Documentation
Add multiplayer to your web game with shared TypeScript state and server-side game rules. Start with a working example, or look up the API you need.
Getting startedBuild a shared cursor canvas and run it in two tabs.GuidesAdd game rules, matchmaking, physics, and saved progress.API referenceLook up configuration, callbacks, and methods.Deploy and operatePublish your room, inspect logs, and plan capacity.ExamplesChoose a game recipe or an engine integration.